Maya Shading and Texturing Fundamentals
$ 4.67
ОписаниеMaya Shading and Texturing FundamentalsГод выпуска: 2016Производитель: Digital Tutors / Pluralsight производителя: app.pluralsight/library/courses/maya-shading-texturing-fundamentalsАвтор: Eddie RussellПродолжительность: 3:52:20Тип раздаваемого материала: ВидеоурокЯзык: АнглийскийОписание: When you're finished creating that amazing model in Maya, the next step is to create shading and possibly apply textures to the asset. In this course, Maya Shading and Texturing Fundamentals, you'll be introduced to this process, which centers around the concept of a creating and using a shading network. First, you'll start by learning how to create and work with these shading networks in Maya's Hypershade. From there, you'll discover how you can incorporate textures into your shading networks. Finally, you'll take a look at some unique situations where a shading network can help find a solution. After completing this course, you'll be ready to dive in and begin creating shading networks for your own assets. Software required: Maya 2017.Содержание00. Course Overview 1 мин 16 сек01. Shading Networks and the Hypershade 35 мин 34 сек00. Understanding the Purpose of Shading Networks 7 мин 59 сек01. Accessing Maya's Hypershade 9 мин 10 сек02. Customizing the Hypershade Layout 9 мин 11 сек03. Viewing and Arranging Hypershade Nodes 9 мин 13 сек02. Working with Shading Network Connections 1 час 9 мин 11 сек00. Viewing Shading Network Connections 9 мин 13 сек01. Connecting Nodes in the Hypershade 13 мин 6 сек02. Revealing and Disconnecting Hypershade Nodes 10 мин 42 сек03. Assigning Materials to Maya Geometry 9 мин 6 сек04. Organizing Your Shaders 10 мин 3 сек05. Shading a Basic Scene 16 мин 58 сек03. Using Textures with Shading Networks 1 час 20 мин 51 сек00. Understanding 2D and 3D Texture Types 10 мин 51 сек01. Using Images as Textures 9 мин 59 сек02. Creating Textures as Projections 8 мин 53 сек03. Using Texture Reference Objects 8 мин 11 сек04. Creating Bump and Normal Maps 13 мин 42 сек05. Working with Displacement Maps 11 мин 8 сек06. Using Transparency Maps 8 мин 10 сек07. Working with Layered Textures 9 мин 53 сек04. Solving Unique Shading Problems 45 мин 27 сек00. Fixing Common Reflection Errors 10 мин 23 сек01. Fixing Common Refraction Errors 12 мин 37 сек02. Creating Double-sided Shading Networks 10 мин 26 сек03. Creating Volumetric Shaders 12 мин 1 секФайлы примеров: присутствуютФормат видео: MP4Видео: Формат: AVCБитрейт: 706 Кбит/секШирина: 1280 пикселейВысота: 720 пикселейСоотношение сторон: 16:9Аудио: Формат: AACБитрейт: 96,0 Кбит/секКаналы: 2 каналаЧастота: 44,1 КГцподробнее скрыть


Maya Fundamentals of Medical Animations
Optimized Game Character Modeling
Learn to Model a Cartoon Car in Maya


Maya 2018 Essential Training [2017, ENG] Sub
Retopologizing Game Characters in Maya
Maya 2018 Animation Fundamentals